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Best GPU for LLAMA-4-SCOUT-109B-A17B Locally

Real-time prices and hardware recommendations updated for July 2026.

109B
17B
moe

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Budget EntryQ3_K_M quant
47 GB
4.4 GB
Total VRAM:51.4 GB

Recommended Hardware

RTX PRO 6000 Blackwell96GB VRAM
1618 tok/sprefill
50 tok/sgeneration
Out of StockView Card

Q3 weights (~47GB) plus 64k KV cache exceed 48GB. The RTX PRO 6000 Blackwell (96GB) is the only single-GPU option at this tier.

Balanced Sweet SpotQ4_K_M quant
62.7 GB
4.4 GB
Total VRAM:67 GB

Recommended Hardware

RTX PRO 6000 Blackwell96GB VRAM
1618 tok/sprefill
44 tok/sgeneration
Out of StockView Card

Q4 weights are ~63GB. Needs high-end workstation or Mac Studio Ultra-class hardware.

Near LosslessQ8_0 quant
125.3 GB
4.4 GB
Total VRAM:129.7 GB

Recommended Hardware

No fitting GPUs found in database. Browse all GPUs

Q8_0 requires ~130GB VRAM for this 109B model — no single consumer or workstation GPU can accommodate it. Consider a multi-GPU cluster or Apple Silicon with unified memory (Mac Studio Ultra).

Optimizing Setup for LLAMA-4-SCOUT-109B-A17B

Quantization Recommendations

For daily coding and reasoning tasks, Q4_K_M (4-bit quantization) offers the best balance of quality and memory efficiency — it reduces memory requirements by over 70% with minimal quality loss compared to FP16. Q8 and higher presets preserve more fidelity at the cost of significantly higher VRAM usage, which may force layer offloading and hurt throughput.

Recommended Local Software

We recommend using Ollama as the primary runner for local inference due to its automated GPU model splitting and context cache optimizations. For advanced fine-tuning or quantization splits, llama.cpp with Flash Attention compiled natively provides the best granular control.

How token speeds are estimated

Two metrics are shown per GPU: Read tok/s (how fast the model ingests your prompt) and Decode tok/s (how fast it streams tokens back). They model fundamentally different bottlenecks.

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Read (Prefill)

The prompt is processed in one parallel pass. This is compute-bound: it saturates the GPU's tensor cores.

read tok/s ≈ TFLOPS × readFactor × 400 ÷ activeParams

Decode (Generation)

Each new token requires loading the entire model's active weights from VRAM. This is memory-bandwidth-bound: the GPU stalls waiting for data, not computing.

decode tok/s ≈ bandwidth × decodeFactor ÷ (weights + kv_cache)

Weights = (activeParams × bits ÷ 8) × 1.15 overhead. KV cache per step = activeParams × multiplier × contextK.

Architecture utilization factors

Architecture
Decode
Read
Blackwell, Xe2
0.45
0.55
Ada Lovelace, RDNA 4, Battlemage
0.38
0.48
Ampere, Turing, RDNA 3, Xe-HPG
0.28
0.38
Volta, RDNA 1/2
0.2
0.25
Pre-tensor-core (Pascal, Maxwell, Kepler, GCN, Alchemist)
0.12
0.15

Left: decode factor — Right: read factor

Data sources

TFLOPS and memory bandwidth are read from the GPU database. When missing, bandwidth falls back to a hardcoded dictionary.

Limitations

These are analytical estimates, not benchmark results. Use them as a relative comparison, not an absolute performance guarantee.